Monkeys, Machines, and Multi-Perspectivities 
 
                                          Transmissions from Within the Ludic Mind 
 Monkeys, Machines, and Multiperspectivities is
                                          a call to embrace the transformative power of play. As visitors move through this experimental landscape, they will encounter
                                          new perspectives, rethink their roles in the world, and explore how small shifts in perspective can unlock vast potential
                                          for creative and collective action. Through this dynamic intersection of art, science, and play, the project offers a vision
                                          of a future defined by empathy, interconnectedness, and the endless possibilities of the ludic mind.
 Presented
                                          through the lens of the Psycho-Ludic Approach (with methods by artistic research, experimental psychology
                                          and neuroscience), this exhibition challenges conventional ideas of agency, perspective, and societal structures and explore
                                          alternative motivations for play. The current global crises show that humanity's exploitation-based strategies have come to
                                          an end: conquering new worlds, accumulating possessions and winning. These strategies, which are now failing, are reflected
                                          in games and their mechanisms.
Situated within the physical manifestation of a game engine—a world-machine-conglomerate—this
                                          exhibition environment becomes a space where the playful mind engages with pressing universal issues, exploring them through
                                          experimental games. Multiperspectivity is the key concept driving this exhibition. It emerges as the first result of the experimental
                                          game series: a revolutionary game mechanic that enables rapid, unpredictable shifts in perspective. What happens when we change
                                          the lens through which we view the world? How can shifting our perspective alter the way we relate to our surroundings and
                                          to each other? Rather than seeking radical, sweeping change through traditional "revolutionary" means, we propose that
                                          change can occur situationally and continuously—by adjusting the way we see and understand things. This mechanism, applied
                                          here in a series of playful experiments, serves as both an artistic practice and a social principle. In our increasingly fragmented
                                          world, it offers a powerful tool for rethinking everything from democratic processes to environmental consciousness.
Through a self-reflexive exhibition game, the project offers an opportunity to actively participate in the unfolding experiments.
                                          Here, individuals are not passive observers but dynamic players within a fluid system of roles: whether as "involuntary" players,
                                          NPCs (non-playing characters), agents, researchers, or as curious lovers of ludic art. The exhibition blurs the lines between
                                          audience and performer, inviting participants to step into multiple roles, shifting from one perspective to another as they
                                          engage with the work. The exhibition also introduces non-human players into the role-play, expanding the concept of agency
                                          and offering a more inclusive view of interaction. These alternative modes of play, underpinned by computational neuroscience
                                          devices and techniques, transform scientific tools into artistic expressions focusing on empathy, creativity, and participation—can
                                          become vehicles for addressing ecological and social challenges.
An exhibition by the PSYCHOLUDIC / ROBOPSY researchgroup.
Artistic researchers: Thomas Brandstetter, Stefan Glasauer, Clara Hirschmanner, Margarete Jahrmann, Talos Kedl, Louise
                                          Linsenbolz, Georg Luif, Stefan Maier, Barbi Markovic, Max Moswitzer, Fabian Navarro, Thomas Wagensommerer, and Experimental
                                          Game Cultures & citizen science/student/everyday life experts.
This show is informed by the research projects:
                                          The Psycholudic Approach. Exploring Play for a viable Future (AR 787), Austrian Science Fund FWF/ PEEK. / ROBOPSY. An Artistic
                                          Exploration of Collective Memory through Role-Playing with AI Language Models (ICT23-020), WWTF Vienna Science and Technology
                                          Fund / INTRA Project NEST, by Tamás Pall, Experimental Game Cultures.
Double Opening Night
6 May, 18:00
On this date two exhibitions will open at AIL
Welcome: Maria Zettler (Managing Rector)
Introduction exhibition The Unexpected. Enquiries on Human-AI Interaction
Introduction exhibition Monkeys,
                                          Machines, and Multiperspectivities. Transmissions from Within the Ludic Mind
Performance by Psycho-Ludic Research
                                          Groug (PLRG) – 250506_PLRG_LabMeeting    
                                          
                                            Angewandte Interdisciplinary Lab
    Events
   Exhibition Opening 
 06. May 2025 -
                                          18:00
 Angewandte Interdisciplinary Lab, Georg-Coch-Platz 2, 1010 Wien
 
                                          Duration 
 07. May 2025 - 28. June 2025
 Angewandte Interdisciplinary
                                          Lab, Georg-Coch-Platz 2, 1010 Wien
  Public Lab Meeting 
 22. May 2025
                                          - 15:00
 Angewandte Interdisciplinary Lab, Georg-Coch-Platz 2, 1010 Wien